You have + 10 every shot and have a +2 to +12 range of possible add-on to that when you can use the bless-Precision combo. That is, at level 6, an average of + 17, which is not at all bad. Plus 4 times per short rest you get plus 4.5 from BM's precision (Precision and bless combine for +7 on average but can't be used every fight). That way at lvl 6 you have +5 to hit from Dex, +3 prof, +2 from Archery Style, and plus an average 2.5 from bless on 3 fights a day. And you get to cast 3 bless.īefore you dip, you could do va Hu to get SS (or xbow exp) at lvl 1. You get a +10 to hit (after you see the dice) boost once per short rest and 2 bonus round shots per long rest, iirc. You'll need 13 cha to make that dip - you probably know that.Īnother way to go is to go (make sure you give your char at least 13 wis) is a 2 lvl dip into war cleric. The warlock levels and tome or chain pact + a patron give you additional capabilities for out of combat utility.What Easy_Lee says is not bad. Hex gives you an additional 3D6 damage per round if all attacks are against the same target. Precision Attack helps you further guarantee your attacks. With advantage on your attacks, you can afford to use Sharpshooter every attack for +10 damage if you hit. Darkness + Devil's Sight at range gives you advantage and makes it difficult for enemies to retaliate. You make three attacks per round with crossbow expert and extra attack. Hex + Devil's Sight, your choice of other spells and maneuvers Precision Attack, your choice of other maneuvers VHuman Fighter BM 6 / Chain or Tome Warlock 3Ĭrossbow Expert at 1, Sharpshooter at 4, +Dex at Figher 6 Sounds like you want a fairly standard battlemaster archer.
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